Drew Davis

(Icharuss Grym)

Staff Platform Engineer

Building the platforms that teams ship on. 12+ years turning infrastructure into a competitive advantage—and spending nights and weekends pushing into the tech that keeps it interesting.

Building Platforms at Scale

// where infrastructure meets impact

I build the platforms that engineering teams ship on. At Abridge AI, I helped grow the platform engineering organization from 1 to 25, standing up the cloud infrastructure, Kubernetes clusters, and CI/CD pipelines that let a healthcare AI company move fast without breaking compliance.

Over 12+ years, I've focused on the intersection of developer experience and production reliability—designing systems where "it just works" is the result of a lot of deliberate engineering underneath. Cloud-native architectures, infrastructure as code, and a philosophy that the best platform is the one developers don't have to think about.

What sets me apart is the breadth behind the depth. The hobby-tech—game engines, ML pipelines, systems programming—isn't a distraction. It's the reason I can debug a kernel panic, reason about GPU memory, or intuit why a distributed system is misbehaving. Curiosity is the cheat code.

platform@grym:~
$ kubectl get nodes -o wide
$ terraform plan -out=platform.tfplan
$ helm upgrade --install platform ./charts
$ argocd app sync production
$ kubectl top pods -n platform
$ terraform apply -auto-approve

What I Work With

// the toolkit, abridged

Cloud & Platform Engineering

Designing the foundations teams build on

AWS GCP Kubernetes Terraform Helm ArgoCD Docker CI/CD

Systems Programming

Close to the metal, far from the crashes

Rust Go C/C++ Linux Networking Concurrency

AI/ML & Computer Vision

Teaching machines to see and think

PyTorch TensorFlow OpenCV LLMs GPU Inference MLOps

Game Dev & Real-time

Where latency budgets are measured in frames

Unreal Engine Unity Godot Networking/Netcode ECS Architecture Shaders

Full-Stack Web

From database to deploy button

TypeScript React Node.js Python PostgreSQL REST/GraphQL

Infrastructure & Homelab

Production-grade infra, closet-grade budget

TrueNAS Ansible Networking ZFS Monitoring Self-Hosting

Data & Optimization

Making numbers tell the truth, faster

SQL Data Pipelines Performance Tuning Observability Cost Optimization

Beyond the Day Job

// where curiosity meets compilers

Real-time Networked Systems

Building game servers taught me more about distributed systems than any textbook. When you need state synchronization across dozens of clients at 60Hz, you learn to think about consistency, latency budgets, and graceful degradation in ways that translate directly to production platform work.

AI at the Edge

Running computer vision models and LLM inference on local GPUs means understanding the full stack—from CUDA memory management to model optimization to serving infrastructure. These patterns map cleanly to building ML platforms at scale.

Systems from Scratch

Writing in Rust and Go for fun builds the kind of intuition that makes you dangerous in a production debugging session. When you've fought the borrow checker and hand-managed goroutine lifecycles, reasoning about memory leaks and race conditions in production becomes second nature.

The Homelab

A self-hosted infrastructure rack is a low-stakes production environment. TrueNAS clusters, ZFS storage pools, network segmentation, monitoring stacks—it's the same discipline as cloud platform engineering, just with more trips to the closet.

Let's Talk

// open channels

Whether it's platform engineering, a Rust-vs-Go debate, or something else entirely—I'm always up for a good conversation.